I suggested not to use SL. Instead SL you would use Team Points (TP).
The Team Points will motivate players to play in groups. If you are grouped you will get better rewards for killing enemies than if you are not grouped. But better rewards will be for you if your groups will correspond to enemy group. So ideal combination is 2 vs 2, 3v3,4v4,5v5 or 6v6. The bigger you are the more points you have. If there will be 6 planes versus 6 planes fighting against each other they will get more TP the is you were 3v3.
The BR system should not affect TP beacuse I think it is not important. BR could play a role in SL but not here in team playing. Team Playing should be alpha and omega, something what in AV doesn't happen or rarely happens.
Animation is divided to three parts.
Start with the begin:
To start from begin update your page (key F2).
This is the middle, main part explaining how to calculate TP for player.
To start from begin update your page (key F2).
This is the end, extending the rule to more distances / classes:
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